!»» Flip, if object is mirrored MUL2 1, 1-2*SYMB_MIRRORED
!»» Rotate to project north is Y-direction (90° to X) ROT2 GLOB_NORTH_DIR + 180*SYMB_MIRRORED - SYMB_ROTANGLE - 90
!»» Flip, if object is mirrored MULY 1-2*SYMB_MIRRORED !»» Rotate to project north is Y-direction (90° to X) ROTZ GLOB_NORTH_DIR + 180*SYMB_MIRRORED - SYMB_ROTANGLE - 90